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Arma 3 spawn group
Arma 3 spawn group





Naturally it will pick up all global markers, but it will also find all markers local to that PC too.įor vehicle respawn the situation is similar but search fallback is slightly different: Local means that the search will be for a marker to respawn at the locality where unit died. Marker search and match is case insensitive and 2. For example if there are several markers for side “ west“, “ respawn_west1“, “ respawn_west_blahblah“, “ respawn_westilicious“, all 3 will be picked up and then one marker will be selected at random. In case a marker is found, there will be further attempt to retrieve all similar named markers in order to select one random marker.

arma 3 spawn group

  • If no markers at all are found, respawn unit where it died.
  • In this case if you have vehicle markers but no unit markers, your unit will spawn on vehicle marker or even wrong side marker if there is one available.
  • If the side marker is not found, look for any marker name starting with “ respawn“.
  • If the group leader marker is not found, get unit’s group side and look for any marker name starting with “ respawn_GROUPSIDE“, where GROUPSIDE is “ west“, “ east“, “ civilian” or “ guerrila” (that’s right only one “l”).
  • If the personal respawn marker is not found, get unit’s group leader and look for any marker name starting with “ respawn_LEADERNAME“, where LEADERNAME is the name given to the leader of unit’s group, in editor or by script.
  • Look for any marker name starting with “ respawn_UNITNAME“, where UNITNAME is the name given to the unit in editor or set by script with setVehicleVarName.
  • So lets start with the unit respawn first.

    arma 3 spawn group arma 3 spawn group

    Unit respawn slightly differs from vehicle respawn.







    Arma 3 spawn group