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Rome total war laggy campaign map
Rome total war laggy campaign map






rome total war laggy campaign map rome total war laggy campaign map

A large number of troops is also a larger number of units to kill before a squad will cease to exist, or its morale will be broken. In addition to a significant impact on performance, changing the number of troops also has a huge impact on the gameplay itself. It may turn out that after dozens of hours invested in the campaign, further play may not be possible, because your PC is too slow to manage with such effects and dozens of 3D models. In further parts of the campaign in the battles there will be more than 2 armies with a lot of special effects such as fire arrows. It is worth considering if your don't have a powerful system. Note - the number parameters do not change during the game, only at the start of the campaign. If your computer does not have an adequate supply of power in relation to the hardware requirements (described in the "Appendix" section of this guide), it can very quickly turn out that Total War: Three Kingdoms will be just unplayable - or simply it will require you to significantly reduce the graphical settings. If you add the enemy army and additional troops taking part in the battle, the computer will display thousands of new units. Switching to the "Extreme" setting raises this value to 4320 (5040 for the "Records" mode). In the army, consisting exclusively of infantry, on the standard Large setting consists of 2880 units (3360 in the "Records" mode). By setting the number of Ultra, the number of troops will increase by 25%, with the Extreme setting this figure will increase to 50%. Given the fact that this parameter greatly affects the number of units on the battlefield, it has a huge impact on the smoothness of the gameplay.








Rome total war laggy campaign map